As you can see from the breakdown: 34% of the app is native libraries, another 34% is dex, 23% is resources, and another 8% is assets.
Unfortunately they're still not using AABs, have about 4 MB of download size savings from just image optimization, have 1.1 MB of Emoji gif files , and are not optimizing their Native libraries for the specific architecture (using AABs would solve this)
[3] Hey: could save about 15% of the size of the app just by removing duplicates and optimizing their images. 45% of the app is binary, 27% of the app is assets, this is definitely higher than it should be. Check out the X-ray here: https://emergeassets.s3.us-west-1.amazonaws.com/Screen+Shot+...
Unfortunately this is a very common problem as many teams don't have any monitoring in place. Here's another example of a popular email app Spark, automated insights show over 100 MB of easy savings: https://www.emergetools.com/app/example/spark?buildContent=i...
For pretty much every app here, Emerge's insights found at least 20% in easy size reduction. FYI, in the X-ray visualizations, red indicates duplicates and we can breakdown apps even further using builds with dSYMS!